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Cheats for Super Mario AllStars on Super Nintendo

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Go to World 8

Updated 02 Jul
Go to level 3 in world 1 and near the end of the level is a white block press down until you get on the ground again. Keep going forward. You probably think you're clearing the course, but you actually meet toad. Grab the whistle. Go to the mini-fortress. If you have a leaf, at the end of the first stage, don't go to the door, instead fly to the roof and go to your right and press up. You find yourself in a special room. Run towards the chest that has a whistle. Complete World 1 but don't complete World 2. Instead at the beginning of World 2, use the whistle to teleport you into the warp zone. Go to World 7. At the beginning of the world, use the other whistle to teleport you back to the warp zone. Go to the pipe that says 8 and ta-da...You are now at world 8!

Super Mario Brothers 2 (Warp)

Updated 02 Jul
In world 1 level 3, in other words, level 1-3, get to the part where there is a locked door. Don't bother getting the key, because you won't need it. Just before the locked door, the is a platform with 3 liftable bushes on top and 2 on the bottom. Pick up the bottom-left bush. It will be a potion. Carry the potion past the locked door and throw it on top of the bottle thing. Enter the door that the potion made and while in there go down the bottle. If you did it right, the screen will go all funny. When it clears up, it will say "WARP LEVEL 4" Beat the first level that it takes you to (At the end, you appear to be stuck. Just go off of the edge and the moment you fall, press LEFT on the D-Pad. Pick up the bush and a rocket will take you to the boss). Once at level 4-2, choose the Princess for your character(she jumps the farthest) and go through the level normally by ducking and juping over the flying guys until you go through a door. Once through, go a bit to the left. Pick up the farthest bush to the left. It will be another potion. Carry it across the level until you have go above the whale. notice that there is a large space under it. Jump in the space under the ice blocks holding down the jump button(which makes you float with princess) until you reach another bottle. You gussed it, Throw it on top, go in the door and go in the bottle while still in the door, just like last time. It will have warped you to level 6! This is a very useful code, as there are probably lots of level you don't want to do.

Super Mario Brothers The Lost Levels

Updated 30 Aug
Reset high scores
Press A + B + L + R on the title screen.

World 9
Play through worlds 1 through 8 without using a warp zone. Worlds A through D and the end of the game are after world 9.

Fireworks
Grab the flagpole when 2, 5, or 7 appear as the last digit of the time remaining.

Flagpole extra life
Accumulate coins until the total is a multiple of 11. Grab the flag pole when the last digit of the timer matches the multiple.

Multiple extra lives
Begin the game as Mario. Walk towards the first set of bricks that are floating in mid-air with a Koopa Troopa walking inside. Hit the "?" block to release the Mushroom. Bounce the Mushroom over the last block to take it, but do not bounce out the Koopa or scroll the screen past the first few brick columns. Break the second and fourth bricks, leaving the Koopa jumping on the fifth brick. Stand on the empty "?" block. Hop on the Koopa. Mario will begin bouncing on the Koopa shell, eventually collecting a large number of extra lives.

Warp zones
World 1-2: Move right to reach the second pipe. The warp to World 3 is near this location.
World 1-2: Jump over the exit pipe of this stage and walk over the ceiling. Keep moving right to find the Warp Zone to world 2.
World 1-2: Jump over the exit pipe of the stage and go down the next pipe. From here, move all the way to the right. Move over the top of the screen to find a warp to World 4.
World 5-1: Move right until reaching two brick platforms in mid-air (immediately before a large brick wall). The far right brick in the upper platform has a vine. Jump off a flying Koopa Paratroopa to reach it and climb to the warp to World 8.
World 5-2: Move right, past the first two upside-down pipes until another hanging pipe appears. Move right and find a big brick object next to some elevators. Use the elevators to hit the farthest right brick in the stack to release a vine leading to a warp to World 7.
World 8-2: The third upright pipe is a warp to World 5-1.
Unlimited lives
Find any level where there is a 1-Up mushroom that is easy to get. Collect it, and press Start. Then, select "Save" and "Quit". Resume game play and repeat those steps as many times as needed. This will allow any game in The Lost Levels to be played with as many lives as desired.
Quick path to Bowser
In World 8-4 or World D-4, get to the location where there are small moving platforms going up and down. Get on the platform furthest to the right, and jump up onto the "roof" when it gets to its highest point (just as when finding a warp zone in the underground levels). Mario can now run safely past all the other dangers in the castle. However, when facing Bowser, Mario will be completely stuck. Bowser can not hurt Mario and Mario can not escape. The only way to end the game is to quit or run out of time.

Hidden mushroom
In World 8-4 or World D-4, get to the location where there are small moving platforms going up and down. Jump up just after leaving the tunnel. Mario should hit a secret block that contains a mushroom.

Super Mario Brothers

Updated 11 May
Reset high scores
Press A + B + L + R on the title screen.

Expert mode
Defeat Bowser in World 8-4, and the princess will appear and ask you to try a more difficult challenge. Begin the game again to play with several differences. All the Goombas have been replaced by black Koopas, the regular Koopas move much faster, and most of the fireball trails are longer.

Classic Mario music
Wait for approximately two minutes in the Special Zone to hear the classic Mario theme from the NES.

Super Mario Brothers 2

Updated 11 May
Restart level
Pause the game and press L + R + Select.

Hint: Slot machine bonus
Try to get Cherry, 7, 7 on the slot machine at the end of each level. A bonus life will be awarded from starting with the cherry, and three more coins will also be added to the total.

Hint: Fast ending
On level 4-1, get the princess. Go up the vine, but go left, run, and fly to a secret door. Go through the door and use the bombs to blow up the wall. Then, jump over the top of the screen and run left.

Super Mario Brothers 3

Updated 11 May
Change forms
Press Select while playing a normal game to change into different Marios or Luigis (Mushroom, Fire Flower, Super Leaf, Frog, Tannokie, and Hammer Brother).

Getting the boot
Hold Y and press Select.

Extra items
Go to a mushroom house and choose a treasure box. Press Start, save the game, and quit. Repeat everything again to get a number of extra items, depending on how many times this is repeated.

Getting flutes
Enter the fortress at the first place with a cape. Go all the way to the end of the first part. Hit the dinosaur that is made out of bones. Then, go back near the door, quickly run to the ledge just before the lava, and fly up to the top of the screen. Press Right while moving towards the top of the screen. After reaching the top, press Up to reach a new room.
Information in this section was contributed by Gregory Johnson.
In World 1-3, you can get a flute by standing on the last white block in the level. Keep pressing Down until you fall through the block, then hold X to run fast to the end. You will get the flute instead of the card.
Information in this section was contributed by Rob Tuijn and Andy Miller.
In World 2, the Sand World, there are two Hammer Bros. right before the "castle". Defeat the Hammer Bro. that gives you the hammer at the end. Then, take it to the upper right-hand corner, face to the right, and break the block. Enter the passage that leads to a Fire Chomp battle. Defeat the two opponents to get a flute.

World 8
To get to World 8, first go to stage 1-3. Near the end of the stage is a white block. Hold Down until you fall down to the ground. Run across the screen behind the bushes until reaching the end of the level. Run behind the blackness until you enter toad's room. Get the whistle. Next, go to the Mid Castle. Get the first mushroom if you are small, and continue until reaching the door, but do not enter.Get the Leaf and destroy the Bone Koopa. Run back and forth until you reach full speed. Then, fly up next to the lava and over the ceiling. When you can not go any further to the right, press Up and enter the room. Pick up the chest containing a whistle. Now complete World 2 up until the pyramid level. Make sure you have a hammer from the Hammer Bros. and go to the top right side of the screen. Hit the rock next to the palm tree and move right. Defeat the fire thieves to get the whistle. Finally, summon three whistles. They will take you to world 8.
Glitch: Mario climbs on air:
Go to the two platforms right after the Hammer Bros. in level 3-1 and get on the lowest platform. Jump to make the vine come out on the right side of the platform. Then, drop down and slowly walk off the edge of the cliff you are standing on. You now should be climbing on air. Note: If you run against the bottom stair, press Right when you are in the air to slide across the cliff.
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