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You are here: Home : PlayStation : Resident Evil 3 Nemesis

Cheats for Resident Evil 3 Nemesis on PlayStation

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Music-box 2 code

Updated 26 Feb
Enter the following code:

D-pad Down, D-pad Up, D-pad Down, D-pad Up, D-pad Up, D-pad Down

Headless Nemesis

Updated 05 Jul
When you fight Nemesis in his mutated form, shoot the acid fountain near him to splash acid over him. Once you've splashed him twice his head should fall off, leaving him unable to attack you.

Hint: Checking Zombies

Updated 11 Oct
To tell if zombies are still active after they are cut in half, leave the room. If the zombie is still on the floor, he is still active.
Walk back and forth in front of their head or enable the auto aim feature and press Aim.

Hint: Fighting Nemesis

Updated 11 Oct
The Nemesis is left handed and uses that hand to grab you. When fighting him, shoot him two times and run past his right side. Shoot twice and repeat the process.
*Note: This only works when he does not have his rocket launcher.

Boutique Key

Updated 24 Sep
Successfully complete the game one time and wait for the credits to end. You will receive the key to the Boutique on the first street at the start of the game. Use the key to enter and change into an alternate costume.

Jill's Diary

Updated 24 Sep
To get Jill's Diary (a file), collect all thirty files in the game in order. Then the first file (Instructions Manual, blue) will become Jill's Diary.

All Items

Updated 24 Sep
For all items press Start, X, O, O, X, X, X.

Hint: Unlimited Money And Time

Updated 24 Sep
Hint: Unlimited Money And Time In Mercenaries Mode

Get to the alley that has three dogs and a crate. Kill two of the dogs get on the crate. Continuously dodge the remaining dog for a time and money bonus for dodging.

Hint: Mine Thrower With Tracking

Updated 24 Sep
Either get $9999 in Mercenary mode and buy unlimited ammunition or use the infinite ammo kit obtained from Nemesis on the Mine Thrower. The Mine Thrower will have tracking bullets which will show the directions to the zombies.

Hint: Three Jewels In The Clock Tower

Updated 24 Sep
When you enter the room in the clock tower with the three statues holding trays, take the obsidian, crystal, and amber jewels from them. There are three clocks on the wall besides the two dead bodies. Going from left to right, place the amber jewel in the first tray, the obsidian jewel in the middle tray, and the crystal jewel in the third tray. The middle clock will open and you will get a gold gear. Combine it with the silver gear and place it in the slot on the third floor.
Information in this section was contributed by KIDROC5674.
When you enter the room with the three clocks, walk up to the three statues and take each of the three balls from them. From left to right, set the obsidian, the crystal, and the amber ball in the three clocks. You will get the gold gear. Combine it with the silver gear and you will get the Chronos gear.

Glitch: Ladder Scene

Updated 21 Sep
When you are in the park with a cemetery and find the park key, a giant worm/snake appears from under the ground. After killing it, the only way out is to climb a fence. When you climb the fence, the game shows your character going up a ladder.

Hint: Run On One Foot

Updated 21 Sep
When running, quickly and repeatedly tap Square. Jill will run on one foot, and her other foot will never touch the ground.

Hint: Saving Ammo And Health

Updated 21 Sep
You can save ammunition when fighting zombies by waiting until they are right in front of you. Then, aim upward and shoot. If done correctly, your shot will blow their head off, even with a handgun. In some rooms there are barrels or red small boxes on the wall. Wait until the monsters in that room are next to those objects before shooting the barrels or boxes to blow them all to pieces. When fighting spiders, shoot them when they are on the wall or ceiling to drop them to the floor. Then, run behind them and then start shooting. The best way to get past brainsuckers is to just run past them. When fighting the dogs, just shoot them. When they jump at you, dodge them by pressing X When fighting hunters, shoot them, and when they jump, run under them. When fighting Nemisis, start shooting him and when he tries to grab you, run. Repeat until he bleeds purple liquid from his tentacles.

Hint: Vaccine Medium Combination

Updated 21 Sep
One of the combinations when making the vaccine medium in the hospital is 2 and B.

Hint: Music Box Code

Updated 21 Sep
One of the codes for the music box in the top or the tower is Down, Up, Up, Down, Down, Up.

Hint: Water Combination Code

Updated 21 Sep
At the water sample machine near the dead factory, enter "1 Right" for A, "3 Right" for B, and "4 Left" for C. That should unlock half of the lock to the door next to the elevator.

Hint: Magnum

Updated 21 Sep
Go directly to the Evidence Room in the Police Station. Go to the number-based lock with the S.T.A.R.S Emblem Key. Use one of the following three passwords: "0131", "4011", or "4312". You will receive the Emblem Key. Go to the locker in the S.T.A.R.S Office. Open the locker to get a Magnum.

Hint: Rocket Launcher

Updated 21 Sep
In the dead factory, go to the machine next to the water sampler puzzle. Use the facility key where that game states a small plastic card can be inserted. Take the other facility key that is given and go to the steaming room where the small card activated elevator is located .Go down and use the facility key on the door where that game states a small plastic card can be inserted. You will find a rocket launcher with four shots at this location.

Hint: Grenade Launcher

Updated 21 Sep
Use the S.T.A.R.S Card in the computer in the main entrance of the Police Station. When you get the S.T.A.R.S Emblem Key, go to the S.T.A.R.S Office. When you are in the office, go to the big locker next to the out-of-commission message receiver. Open the locker and you will get a Grenade Launcher.

Some people may find the Magnum in the big locker. In this situation, the Grenade Launcher may be found in the Sub-Station.

There are two different ways to get the Grenade launcher. There is one in the Sub-Station when the game is first played. The other is available after the game has been completed once. Go to the S.T.A.R.S. office and go were the Magnum gun was originally obtained.

Hint: Medical Locker Combination

Updated 21 Sep
To get the combination to the medical locker in the hospital, go to the room next to that room. Check the dead body in the corner to find one of the following combinations: "513", "101", "498", or "517".

Hint: Police Locker Combination

Updated 21 Sep
When entering the Police Station and going into the door in the top left corner you will reach a room with zombies. After killing them, enter the next room, which contains the lockers. Once there, go to the other side to find a locker with a light on it. The game will prompt for a code. The code is "0131", "0513", "4312", or "0114".

Capcom made Resident Evil 3 hard to cheat by making the combinations for the lockers and locations of items in different numbers and locations. Do things differently in each game and you will get a different game each time it is played.

Hint: Starting The Trolley

Updated 21 Sep
The oil additive needed to start the trolley is located in a locked store room inside the sales office. To unlock it, pick up the flashy remote on a desk to turn on a TV. You will see a commercial about some product from Ubrella Corp. Make note of that product (Safsprin, Adravil, Aquacure, etc.). Go to the nearby computer where Carlos just shot his zombied friend. You will be prompted for a password. Type in the name of the product to unlocked the storeroom.

Barry Burton Ending

Updated 06 Jul
The only way to see Barry is if ending B is unlocked.

Epilogues

Updated 06 Jul
Successfully complete the game under the hard difficulty setting to unlock Epilogues.
Epilogues are a short diary description of each character in the entire Resident Evil series which describes what happened with that specific person after their adventure. Getting better ratings can unlock the other epilogues. There are eight total Epilogues that can be unlocked.

Mixing Gun Powder

Updated 04 Jul
Mix each kind of gun powder with the reloading tool to make ammunition.

Gun powder Ammunition
A 15 hand gun bullets
AA 35 hand gun bullets
AAA 55 hand gun bullets
AAB 20 shot gun shells
AC 10 flame rounds
B 7 shot gun shells
BB 18 shot gun shells
BBA 60 hand gun bullets
BBB 30 shot gun shells
BC 10 acid rounds
C 10 grenade gun bullets
CC 10 freeze rounds
CCC 24 magnum bullets
Standard Grenade rounds + A Flame rounds
Standard Grenade rounds + B Acid rounds
Standard Grenade rounds + C Freeze rounds

Make Your Own Shotgun

Updated 04 Jul
In order to make a shotgun you must have gunpowder BBB, grenade rounds, and the mixing tool. Mix gunpowder BBB with the grenade rounds to make shotgun parts. Next, mix the shotgun parts with the mixing tool to make the shotgun.

Alternate Costumes

Updated 04 Jul
Successfully complete the game under the easy difficulty setting with any rank better than F to unlock Jill's costume from the original Resident Evil and Regina's costume from Dino Crisis. To unlock three additional costumes, successfully complete the game under the hard difficulty setting with a rank of A. This will unlock police miniskirt, disco, and biker costumes.

Mercenary Mode

Updated 04 Jul
Successfully complete the game one time to unlock mercenary mode and save the "Next Game" file. Start a new game, choose that saved game, then select mercenary mode. This mode involves controlling Carlos, Mikhal, or Nikoli from the train to the starting room with a two minute timer. Killing the various opponents and rescuing civilians during the journey will add more time to the clock. A rank and money will be awarded after the game is completed. The money can be used to purchase better weapons for the next mercenary mode game.

The Trolley

Updated 21 Mar
Jump out the window.
Fighting Nemesis Type B on the bridge: Jump off.
After the jump off decision, the final area of the game will take a somewhat different path. You will have to fight off Nicholai in a chopper. It is recommended that you bring a Magnum and Grenade Launcher (or Rocket Launcher if it has been found). You can also choose to negotiate with him.

Enhanced Weapons/Ammo

Updated 21 Mar
When creating ammo with the reloading tool, save enough gunpowder to mix up the same type of ammo eight times. On the eighth time, the game will prompt "Do you want to create the enhanced ammo?". Select "Yes". This ammo is more powerful, may have slightly different effects, and once loaded into a weapon will change it into an "enhanced weapon". Once you have loaded a weapon with enhanced ammo, do not reload it with regular ammo. You can only create two types of enhanced ammo: 9mm handgun bullets and shot gun shells. Also, do not combine enhanced ammo with regular ammo.
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