dotCheats.com
3DO 3DO
Amiga Amiga
Arcade Arcade
Atari 2600 Atari 2600
Atari 5200 Atari 5200
Atari 7800 Atari 7800
CD-I CD-I
Colecovision Colecovision
Commodore 64 Commodore 64
Dreamcast Dreamcast
Game Boy Color Game Boy Color
Game Cube Game Cube
Game Gear Game Gear
Game.com Game.com
GBA GBA
Genesis Genesis
Intellivision Intellivision
Jaguar Jaguar
Lynx Lynx
Macintosh Macintosh
Master System Master System
N-Gage N-Gage
Neo Geo Neo Geo
Neo Geo CD Neo Geo CD
Neo Geo Pocket Neo Geo Pocket
NES NES
Nintendo 64 Nintendo 64
Nintendo DS Nintendo DS
PC PC
PC-FX PC-FX
Pinball Pinball
PlayStation PlayStation
PlayStation 2 PlayStation 2
PlayStation Portable PlayStation Portable
Saturn Saturn
Sega 32X Sega 32X
Sega CD Sega CD
Super Nintendo Super Nintendo
Turbografx/Duo Turbografx/Duo
Vectrex Vectrex
Virtual Boy Virtual Boy
Wonderswan Wonderswan
Xbox Xbox
Xbox 360 Xbox 360
dotCheats.com - The internet's largest database of cheat codes
You are here: Home : PC : Trinity

Cheats for Trinity on PC

Search for game: 

Solution

Updated 14 Sep
Solution to the Infocom adventure: TRINITY.

e:take ball [1]:n:n:wait:throw ball at umbrella:take umbrella
[5]:sw:examine boats:take paper bird [3]:s:examine sundial
[poem]:turn gnomon:take gnomon [5]:sw:n:buy bag of crumbs
[1]:take bag and change:feed birds:take ruby [wind direction
changes!]:n:push perambulator e:again:push perambulator s:read
notice:open perambulator:enter perambulator:open umbrella:take
all:s:enter water:e [intro message from Trinity]:n:ne:examine
log:take log:take splinter [1]:e:u:u [notice that it's cold up
here!]:examine hole:put gnomon in hole [doesn't work, but helps
to understand the solution]:s:s:s:sw:e:examine sculpture
[poem]:s:u:take axe [1]:n:d:e:nw:n:n:n:put gnomon in hole
[5]:s:s:s:sw:e:s:u:n:d:w:ne:n:n:n:set ring to sixth symbol:turn
lever:s:s:drop all:take paper and umbrella:e:e:enter
toadstool:open umbrella:take all:e:take spade [1]:w:wait:give
paper bird to girl:give umbrella to girl [3]:sit on bird:go
through door:w:w:drop spade:take splinter:n:n:set ring to fifth
symbol:s:s:e:nw:ne:open door:e:open door:read book:wait [notice
the clues about the cauldron, given by the magpie; wait until you
get all the clues]:open cage:take cage [1]:e:search pile:take
garlic [1]:enter toadstool:d:ne:ne:examine fissure:take lemming
out of fissure:put lemming in cage [1]:close cage:sw:sw:u:go
through door:w:put garlic in cauldron [1]:w:sw:se:w:drop
cage:take axe:n:n:set ring to fourth symbol:s:s:e:nw:chop tree
with axe:push tree north [3]:n:enter toadstool:d:open box:press
button:s:ne:nw:w:wait:wait:wait (4x) [coconut floats in the
water..]:point at coconut:take coconut [3]:se:n:u:go through
door:s:e:empty hive:empty hive [3]:w:w:e:ne:e:hold hand in
cauldron [1]:drop coconut:break coconut with axe [1]:take
coconut:hold coconut over cauldron [1]:w:sw:se:w:drop coconut and
axe:n:n:set ring to third symbol:s:s:w:w:n:n:show splinter to
barrow wight:n:search bones:take key [1]:enter toadstool:take
lantern:w:take walkie-talkie [1]:w:e:turn lantern on:drop
lantern:w:put splinter in crevice:take skink [3]:put skink in
pocket:e:take lantern:e:go through door:s:put key in hole:turn
key [1]:d:turn lantern off:e:e:e:drop lantern and
walkie-talkie:take axe:n:n:set ring to second
symbol:s:s:w:w:w:throw axe at icicle:take icicle [1]:take axe [50
points out of 100!]:e:e:e:n:n [remember it's cold here; otherwise
the icicle melts!]:s:s:e:ne:e:touch lump with icicle [3]:take
lump [1]:w:w:w:nw:enter dish:wait [until you're in a
bubble;poem]:s:sw:enter toadstool:examine moon [remember the
magpie:"Killed in the light of a crescent moon".]:take skink:kill
skink [3]:wait (3x) [until it says: The white door is very close
now]:break bubble with axe:e:ne:ne:e:put skink in cauldron
[1]:w:wait:e:look into cauldron:take emerald [1]:w:sw:se:w:drop
all:n:n:set ring to seventh symbol:s:s:take spade:w:w:n:lift slab
with spade [3]:drop spade:look into crypt:examine corpse:take
shroud and wear it [1]:take red boot and wear it:take green boot
and wear it:take bandage and wear it:look into mouth:take coin
[1]:s:e:e:examine green boot:take emerald:put emerald in green
recess [1]:take cage, walkie-talkie, lantern and bag:se:wait
[until dory arrives]:enter dory:give silver coin to
oarsman:s:enter toadstool:examine box:examine panel:open
book:examine cardboard:wait [until you hear a motor
disappear]:w:d:d:drop cage:take ruby [1]:put ruby in red recess
[1]:take cage:nw:nw:nw:open jeep:enter jeep:examine radio:examine
dial [3]:set slider to xx [the slider is part of the
walkie-talkie and xx is the number on the dial of the radio]
[3]:extend antenna:turn radio on:turn walkie-talkie on:[you can
examine the wallet just for fun; it's not important in solving
the adventure]:leave jeep:se:se:se:se:se:e:s:w:open right
door:w:n:close door:drop cage:turn lantern on:open cage:turn
lantern off:open door [3]:s:take paper:take screwdriver
[1]:s:w:take knife [1]:e:n:e:e:s:e:drop all except bag:u:drop bag
[to prevent the roadrunner from eating from it!!]:d:ne:u:take
binoculars:s:d:take lantern:u:n:d:turn lantern on:take binoculars
[1]:u:s:take bag:turn lantern off [although we won't be needing
it anymore]:d:drop lantern:take walkie-talkie, screwdriver and
knife:w:w:w:w:s:s:examine shelter through binoculars [3]:wait
[until roadrunner appears]:point at key [3]:take key
[1]:n:n:n:n:unlock box [1]:examine panel:turn breaker [Listen
carefully to what happens: the line that is disconnected now,
will have to be disconnected again AFTER the sequencer takes
over]:turn breaker [1]:sw:sw:sw:sw:give bag to shepherd:wait
[until roadrunner starts eating out of the bag]:n:e:ne:u:u:e [the
searchlight is distracted by the roadrunner]:take cardboard
[1]:read cardboard:read diagram [notice the colours of the wires:
RD=red, BL=blue, ST=striped and WH=white; POS=positive,
DET=detonator, GND=ground, INF=information; you should be able to
figure out the colour of the wire that has to be disconnected,
after the sequencer takes over!] [3]:unscrew panel [3]:pull chain
[to be able to see the wires]:look into panel:wait [until it
says: "Zero minus fifteen
seconds.Fourteen.Thirteen.Twelve.Eleven."]:cut xxxx wire with
knife [xxxx is the colour of the wire, as given in the diagram on
the cardboard, which matches the wire, disconnected the first
time with the breaker!] [poem] [5]:[100 points out of 100]:[just
play around a bit, until you meet the lady with the umbrella
again, which solves the adventure completely!]:e:n:n:wait
You are here: Home : PC : Trinity
dotCheats.com ©2004 Two Mad Mice - Email us with your feedback
44 platforms
9,718 games
43,845 cheats
Last update 31 Oct