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You are here: Home : PC : Command & Conquer: Red Alert 2

Cheats for Command & Conquer: Red Alert 2 on PC

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20 Tanks

Updated 02 Jul
Type in XPEINA518 when the game is loading and this will start you off with 20 medium tanks.

Selling Tanks And Harvesters

Updated 02 Jul
If you want to sell your vehicles, like the ones you don't want or you are out of money and need that last little bit then this is the code for you. Here is what you do: build a Repair Facility and drive a tank or vehicle onto it and while it is on the very edge put the sell button on it and it will sell. (The sell icon will be green if you catch it at the right time.) My suggestion is to have the sell button ready

Soviet Playing Tip

Updated 02 Jul
When playing as the Soviets, when you have a Iron Curtain and a Missle Silo, send a tank into the enemy base. When he is attacked, use the Iron Curtain on him. When lots of enemys come around him, launch the atom bomb.

Get More Tanyas

Updated 02 Jul
If you type in tanyasgalore during a multiplayer game, you increase your current amount of tanyas 10X!!!

Hint: Destroying Enemy Ore Trucks

Updated 02 Jul
The Allied mine layer may be the best weapon against enemy ore trucks. First, determine where the enemy ore trucks are passing. They usually stick to the sides of trees, shores and ridges. Bring your mine layers to the proper location and lay a lot of mines onto the exact path of the truck. Get out once the mines have been laid. Be careful not to let the mine layers get claimed by enemy forces.

Hint: Throw Grenades Anywhere

Updated 02 Jul
Use the following trick to allow grenadiers to throw grenades across the entire map. Press [Ctrl] to force them to throw a grenade on the nearby ground. When the grenadiers reach back to throw, click on a target anywhere and the grenades will land at that location. The grenadiers must be selected the entire time. Note: Stop the grenadiers after they begin to walk towards the target.

Hint: Ore Truck Defense

Updated 02 Jul
If infantry are attacking your ore truck, simply use the ore truck to crush them.

Hint: Making Cruisers Accurate

Updated 02 Jul
Cruisers will miss when firing at something in the distance. Hold [Ctrl] and click to force them to fire on the ground and a little above the target.

Hint: Cruisers Without Protection

Updated 02 Jul
Cruisers can fire at water-vehicles by force firing on the target. However, it will not do as much damage as if normal target was attacked.

Hint: Tanks Vs. Spy

Updated 02 Jul
Although you may think your spy is safe if no dogs are present, tanks are still dangerous. They will not shoot at your spy, but will instead try to crush him.

Hint: Saving Units

Updated 02 Jul
If you are under attack by enemies that are coming by bridge, transport, APC, or Chinook, destroy them quickly to cut them off.

Hint: Defense Without Power

Updated 02 Jul
Your defense (Turret, Flame Tower, Pillbox, etc.) except the for Tesla Coil and the AA Guns, can still run properly without power.

Hint: Island Hoppers Level

Updated 02 Jul
Play as the Soviets in the skirmish level "Island Hoppers". Put one or two Tesla Coils at the sides of the entrances of the islands. There are three entrances, but only one is generally used. If you get a wall up between these Tesla Coils, then it will be very difficult for the enemy to penetrate your defenses. Also, building up a strong air force is good. Launching constant air raids is a quick and easy way to pummel your opponent into submission.

Hint: Low Power Strategy

Updated 02 Jul
When you have low power, your defense (Turret, Flame Tower, Pillbox, etc.) can still function. But structures such as Tesla Coils, AA Guns, and Radar Domes will go offline. Your radar will not appear until the power is back to normal. However, your other structures will still build or repair depending on how much power is available to you; the less power, the slower the construction.

Hint: Killing Multiple Grenadiers

Updated 02 Jul
Hint: Killing Multiple Grenadiers/Flamethrowers
When attacked by a group of flamethrowers or grenadiers, just kill a few of them to set off a chain reaction that will kill the rest.

Hint: Less Power Consumption

Updated 02 Jul
It is possible for both Allies and Soviets to build high-tech units and structures without the presence of a tech center. Just build a tech center, then sell it. High tech units/structures can still be built. However, this is not a good idea for the Allies because the GPS Satellite would not be available.

Hint: Fire Anywhere

Updated 02 Jul
Using Tanya, (like grenadiers) it is possible to fire anywhere on the map. Ask Tanya to force fire somewhere then just as she is about to fire another round, aim for an enemy. It is very tricky but it is easier to do if the game speed is set to slow.

Hint: Tesla Coil's Defense

Updated 02 Jul
A good defense plan for the Soviets is to build a layer of concrete wall (or even two layers) and have it wrap around a Tesla Coil(s), SAM Site(s) and a few Rocket Launchers. Also place a few V2 Rockets behind it as well.

Portals

Updated 02 Jul
Select a gi and type in ports, then select a group of units and then click where you want them to be transported to.

Upgrade G.I To Seal

Updated 24 Jan
Click on a G.I and type upgrade. If done right the G.I will turn into a SEAL

12 Mammoths

Updated 10 Jan
Type "SEFH142" when saving a game.When you come back 12 mammoth tanks will be in your base.

How To View Credits

Updated 10 Jan
Click on the Westwood logo at the title screen.

Free Units

Updated 02 Jan
If you play with France in the skirmish game, first train 12 g.i's, and build 2 prism tanks.
Now take the soldiers and the two tanks to a spot far away from your base. Now let one of your prism tanks kill all of your oldiers, but your soldiers have to be deployed. Now you've only gor two prism tanks left. Take the one who killed your soldiers, and bring him back to your camp. When he is there, build 12 g.i's again. But now, bring the 12 g.i's to your other prism tanks, which is still away, and let your g.i's destroy that tank. Now you can build any type of unit you want for free.

Hint: Air Force Vs. Submarines

Updated 02 Jan
A good idea is to use air units to destroy subs since they have no air defense. If you do not want your air units to go past an enemy's base, you can direct them a path that avoids an enemy base, even if it displays a "no entry" cursor.

Hint: Blocking V2 Rockets

Updated 02 Jan
Build three or more layers of concrete wall, a V2 rocket cannot penetrate it.

Sell Your Vehicles

Updated 02 Jan
To sell your vehicles, build a service depot and place a vehicle on it. Next put the SELL cursor on it and when it turns green press the left mouse button. This doesn't work with V2 Rocket Launchers.

Russian Tip

Updated 02 Jan
When playing as the Russians, build a Tech. Center. After you build it, sell it. All the special characters you get from the Tech.
Center will still be available, and you get back all that wasted energy you used on the Tech. Center. You can now build more Tesla Coils to protect your base, and still have Tanya and the Mammoth tank!

Repair Vehicles 10 Times Faster

Updated 02 Jan
In order to repair vehicles 10 times faster and not cost as much is you place a vehicle on a service deposit. Take the vehicle off the service deposit right after it starts repairing.Then quikly put the vehicle back on th service deposit. This will make the vehicle repair about 10 time faster and will not cost as much!. After the vehicle is finished repairing you have to quikly get the vehicle off the service deposit or you will start paying the normal price for repairing

Long Range Grenadiers

Updated 02 Jan
In multiplayer or the regular game, play as the soviets. Next, build a grenadier and have him force fire on the ground around him.
Right before he throws it, click anywhere on the map and the greade will SAIL over to that point.

Free Men

Updated 02 Jan
Build a missile silo. When the missile is ready, sell the silo and immeidately launch the missile. If you were quick enough, the sale will have stopped and some troops will come out of the silo.

Finding Subs

Updated 02 Jan
You can find subs that are underwater by building a naval yard or sub pen and moving it around over the water.

Note: This only works if you have are close enough to your base to deploy the building.

Faster Vehicles

Updated 02 Jan
Build a mine layer and put it in a team with something slow like mammoth tanks. Put the team in formation("F"). Now the tanks will go as fast as the mine layer.

Faster Sailing

Updated 02 Jan
Having certain naval vessels within the formation will increase the overall speed of the fleet. When a slower ship (such as a Cruiser) is coupled with a speedier one - like a Transport or Minelayer the entire fleet will travel at the rate of the fastest ship.

Construct Bases Anywhere

Updated 02 Jan
To construct a base that isn’t connected to the current one, build a silo beside an existing structure. Then contiguously erect silos until you have reached your desired construction point. Afterwards, sell the silos and build your base!

Beat Soviet Convoy Mission

Updated 02 Jan
The Soviet mission the one in which you must destroy an Allied convoy - can be accomplished in under a minute. At the start of the mission, pursue the convoy that is heading north with all of your units. (An armored tank division flanks the Allied convoy, so it is easy to overtake.) Next, unleash the potent firepower of your combined forces.

Tip: The Ultimate Tanya

Updated 02 Jan
Build a Chronosphere then a Tanya and IFV. Put Tanya in it and use the Chronosphere to drop the IFV in the enemies base and deploy her. Get her to demolish as many building as she can.

Note: This code is for Allies only.

Tip: The Magic School Bus

Updated 02 Jan
Take a Yuri and mind control a school bus (if they're on the map). You can put five infantry into the Bus and drive it into an enemy base, they won't fire on it.

Note: This code is for use when you are a Soviet.

20,000 Credits

Updated 02 Jan
On the battle field push "SHOW ME THE MONEY" for 20,000 credits. For highest technology push "ALL TEC"

Unlimited Credits

Updated 02 Jan
While in game type "RA money"

Note: Remember to leave a space between the words or this code will not work.

Nerve Gas

Updated 18 Dec
Type ng and all enemy GI or consuls will fall dead.

Swimming Dogs

Updated 17 Dec
Type in strong dog and dogs will be able to swim in the water

The 3p Defence System (soviets)

Updated 28 Nov
1p Tesla Coil
2p Flak Cannon
3p Sentry Gun

The 3P Defence System (allies)

Updated 28 Nov
1P-Prism Tower
2P-Patriot Missle
3P-Pill Box

This will be great for a bases defence in un gaured areas because it protects from any kind of unit.

Tip: Easy Money (Soviets)

Updated 09 Nov
If you build your self a barracks then a clone vat build a wall around the barracks. Every time you train a unit you'll be refunded the money for that unit, but a unit will come back out. If your runin low on money select the units that have came out of the cloning vat and send them back in, you now have money from units you didnt pay for im the 1st place

Demolition Truck

Updated 05 Oct
Make a few demolition truck and send them to the enemy base... Before attacking activate Iron curtain. Demolition Trucks will not take damage until arriving the attacking point.

School Bus

Updated 05 Oct
Find a school bus, load five soldiers into the bus use Yuri to mind control the bus and drive it into the enemy's base the enemy will not shoot the bus.

Tip: Transport Your Entire Army

Updated 05 Oct
The Soviets: The armoured transport can take 10 infantry or 2 veichles. If you load an armoured transport with another 2 ATs that in turn are loaded with 2 more ATs that are loaded with another 2 ATs that are etc... then you can put your tanks and infantry in the final set that you make. Now you can transport your whole army across water! This is particually effective if there is some empty land near a river and near the enemy if you want to setup and you want to setup base there.

Tip: Capture An Airfield

Updated 05 Oct
A good trick is to capture an air field and use the crazy ivan ot wait near the paratroopers you can have an unlimited supply of kamikazes to launch hoewver be warned the explosives are really dangerous stuff and another trick is to plant dynamite at a terror drone and make it attack either a war miner or the tanks the results will be that when the terror drone eventually does its job the affected unit will go of with a bang and explode causing damage to preferably the ore refinery also a cheaper alternative to demolition trucks are crazy ivans loaded in an IFV the blast is weaker but it still produces radiation and also a psychic field like when the yuris use their 2nd attack.

Tip: Tricks For Spies

Updated 05 Oct
Place a spy in an any enemy barracks for veteran (one stripe) men, or in any enemy war factory for veteran tanks etc. Place one in an enemy Allied battle lab for a chrono commando (has a rapid fire machine gun and explosives like Tanya). Place one in any Soviet battle lab for a Psi commando (controls units like a yuri, has explosives like Tanya) Having infiltrated battle labs, if you capture (or already have) a Soviet barracks, you can now buy one Yuri prime (two with cloning vats) with a long range for controlling people, and a chrono Ivan (just like Crazy Ivan, but chronoshifts). Place a spy in an enemy power plant to knock out their power for a while. Place one in an enemy radar of airforce command centre to bring down their radar.

Tip: Build Defense Any Where

Updated 05 Oct
This cheat only works if you are America. First get your paratroopers ready. Then build a Prism Tower or Pillbox. I prefer the prism tower. Next click on the paratrooper tab. Then Wait a little while and click on the defense you chose.Finally click anywhere on the radar screen. The defense should be somewhere around where you clicked.
*Note: This does not always work.

Tip: Last Allied Mission

Updated 05 Oct
There are many buildings. Use them to protect your base plus your Chrono Miner and repair it if it is damaged. You can get free GIs if you capture the Tech Airport up North. Garrisoned buildings work well against the Soviets as they have no form of air attack and usually forget to us their V3s.

Tip: Excellent Base Defense

Updated 05 Oct
Make 10-12 Yuris and place them all around your base. Put them as team1 (Ctrl + 1) then when an enemy attacks use the Yuri's 2nd attack. This should destroy most of the attacking force.

Tip: Allied Advantege

Updated 05 Oct
In Multiplayer or scirmish mode, use spies to infiltrate all enemy battle labs. This is to train new units like the physic commando (he can use the mind control and plant C-4 on buildings). Later, if you capture the base completely (meaning all buildings) you will get the Yuri Prime.

Tip: Good Use Of The V3

Updated 05 Oct
If you play as the soviets, one of the best way to use the V3 Rocket is to have about 3 Rhino tanks for each V3 Rocket to protect them. If you have about 5 V3 Rockets and 12 - 15 Rhino tanks you can take out a medium base! One of the reasons is that the V3 Rocket fire very long!

Tip: Libyan Cheat

Updated 05 Oct
Build five or six demolition trucks. Make sure you have a fully charged Iron Curtain. Send the Trucks into an enemy base, before they come in range of their weapons, cast the Iron Curtain on them. They'll be invincable until they reach their target, at which point they'll still explode even with the Curtain on.

Tip: Chrono Legionnaire (2)

Updated 05 Oct
Chrono Legionnaires packed together can even zap an enemy building out of time, try it. Ten Legionnaires and above give the maximum effect.

Tip: Chrono Legionnaire (1)

Updated 05 Oct
Put one Chrono Legionnaire inside an Infantry Fighting Vehicle (IFV) to make a Chrono Fighting Vehicle. The Chrono Beam doesn't get any stronger, but your units won't die as easily.

Control A Car

Updated 05 Oct
Buy a Yuri and attak the car and then u can use it

The Civilians And Cows Cheat

Updated 05 Oct
Sometimes (rarely) you can take control of civilians and cows by coming close to them. If you do, work it. The civilians and cows can scout your enemies base virtually unnoticed, as along as they arent doing it blatantly. You can also strap bombs to them, and then make a made kamikaze dash to a major building.

Control A Bus

Updated 23 Jan
Use a Yuri to control a bus, once you have done that you can use the bus as an APC but the enemy will not attack it.
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