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You are here: Home : PC : Arcanum Of Steamworks & Magic Obscura

Cheats for Arcanum Of Steamworks & Magic Obscura on PC

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Liams Workshop

Updated 09 Nov
When you go to close the gate, don't. You can go from level 12 to 30 in a couple of hours of just killing the creatures that come out of the gate. There is a limit to how many come out though. This makes the rest of the game much easier if you are just in it for the story anyway.

Good Alignment

Updated 09 Nov
When you want to change your alignment sensor to good instead of evil, all you gotta do is be willing to give the beggars in the streets money- (e.g. the beggar in Tarant will ask you for 10 coins- so you say sure here you go, then you back off, start a conversation with him again, and give him another 10 coins when he asks for it). Every time you give him 10 coins, your good alignment goes up a point.

Unlimited Funds

Updated 09 Nov
To gain what appears to be unlimited funds, go to either Xe'rad's magic armory, Barach's magerium or Zeramin's house of dark magic (or perhaps any shop) and pick-pocket the dealer for his or her key only. Wait for them to go bed or come back well after dark. It seems that while they are sleeping, you can pick their pocket all night as long as you are at least an apprentice level in
pickpocket. The amount of gold available changes from day to day, but I have never seen less than 15,000 gold in their pockets.

Use Harm Spell

Updated 09 Nov
I also found that harm is a beautiful spell at higher levels. You can just keep ripping on the enemy with it, and after 3 or 4 hits,
even some tough opponents crumble (all for only 20 mana....) Combined with a high dex, you can barrage opponents and quickly turn the tide of any fight.

Quick Cash

Updated 09 Nov
To make alot of quick cash come up with at least a few thousand gold coins and go to tarant and find the wise woman outside of the city walls. Buy the cheapest item from her then walk till you can't see her and sleep for a day. Return and countinue the
same process till she has the desired amount of money you want on her then steal it or just kill her and take it.

Mage Lovers

Updated 09 Nov
For mage lovers out there these are a couple of tips for the young mageling.

Buy a Mages staff (adds 50 to your Fatigue) and regenerates this at the same rate as you (cost approx 2000 gp for my mage). You can get one in Tarant.

In the Mage city of Tulla you get the opportunity to become a master of a magic school. Speak to the relevant master of the school you wish to have mastery in. After the "Test" has been completed speak to the master again and your chosen school will now take half fatigue to cast spells in that school.

Tip: Pick Pocket

Updated 09 Nov
When creating your charter put 1 skill point on pick pocket. When you get to Ritzeasy's pick his pocket and take his key. Then go out the back and get the stuff you sold him and any other things you might like, then sell them back to him and repeat this process untill he is out of money. This also works for the blacksmith on the left and many other shops in Arcanum.

Stringy Pete

Updated 09 Nov
Once you get to the stage where you must get
a boat to go to THANATOS, go to Blackpool and
go to the sailors area where you will meet the
captain of the GYPSY (He's the NPC that took
you to the Isle of Despair).

He will tell you of 3 ways to get a boat:

1) Gamble for the Gypsy (must be gambling master)
2) Buy a boat from the dock at Blackpool
3) He will give you a location for the Legend of
Stringy Pete.

By completeing Stringy Pete's Quests this will
open up other areas of the game. Also gives you a
chance to get a really good weapon (the best one
I have seen in the game for a warrior character)
and the chance to make an offering at the altar
of Halcyon.

Stringy Pete can be killed but is heavily magic
resistent and 6 level 45 skeleton pirates spawn
when you attack him. Stringy Pete is level 50.

More Money

Updated 09 Nov
For those of you who like easy money, here is all you need to know. In Tarant, go to the university bookseller (he sells technical manuals). Ask him what sort of books he sells, and then say you want to purchase a manual. As long as you have less than
750 gold (the cost of a manual) he will not charge you. Say "goodbye", and then talk to him to repeat the process. Once you are carrying as many as your party can walk to the junk dealer where he will buy them for about 325 gold each. Once he is out of money walk a little ways away and make it a new day, and sell him so more. You can make alot of money quickly this way.

P.S. I haven't tried this with the newest patch, so be careful. good luck!

Get An Army Of Summoned Creatures Forever:

Updated 09 Nov
You have to be over Level 15 to make this code, because you need a level 15 magic. You summon any creature you want, then when summoned, take the Level 15 magic reflection shield and cast it on your creature, then delite your creature and then the shield. Now you have a creature you can keep until it dies. Note: it can make the game crash or be slow if you make to many creatures.

Locations

Updated 09 Nov
Your main objective can be seen in the load/save screen.
Other objectives are not relevant to the main one.

Some of the locations I didn't discover yet, so it is up to you. Since this game covers huge playing area, and the maximum level is 50 (after 50, you don't receive any more points), I highly suggest to build WP up to fifteen and learn teletransportation spell to save more time, or you prefer to walk. Here are the map coordinates for the Arcanum Continent.

STONEWALL RANGE:

Torin Quarry W1420, S1100
Torgs Altar W1214, S1139
Crash Site W1452, S1292
Arbalahs House
W1453, S1304
Shrouded Hills
W1409, S1306
Simon Fahrkus- Shack
W1452, S1326
Black Root W1097, S1442
Wolfs Cave W1230, S1532
Liams Workshop
W1181, S1466
Ancient Maze W1368, S1585
Tarant W937, S1027
Derholm
W1238, S1652
Razor Points W1503, S1771
Hardins Pass W1289, S712
Stone Cutter Clan W1342, S887
Wheel Clan W954, S667
Still Water W1191, S754
The Black Mountain Mines W1308, S755


MORBIHAN PLAINS:

Ancient Temple
W775, S917
Vooriden W871, S1191
Elven Ruins W712, S1022
Forbidden Pit W833, S1032
Kree W635, S1203
Ashbury
W506, S987
Ancient Shipwreck W500, S891
The Lair of Bellerogrim W769, S839


ISLE OF DESPAIR:

Shades Beach W374, S826
The Women's Camp W268, S823
The home of Maximilian
W321, S837


GLIMMERING FOREST:

Falcon's Ache W1327, S562
Quintarr W1546, S657
Small Pond W1596, S881
Small Camp W1262, S477
T'sen Ang W1507, S297
Secret Village W1320, S181
The Poachers Camp W1207, S275
The Bedokaan Village W1179, S315


GREY MOUNTAINS:

Kerlin's Altair W883, S423
The Bog
W1077, S514
Strange Pond W620, S526


LEFT CONTINENT:

Broken Cathedral W1630, S1206
The Old Lagoon
W1694, S1320
The Cold Place
W1612, S1414
Rosen borough
W1749, S1514
Bold's Altar W1626, S1635
Caladon
W1606, S1828

Money

Updated 09 Nov
Once you reach Tarant go to Madam Lil', don't pay for the girl and she'll give u a quest as payment for a "short time". Complete the quest and talk to her again and ask for a girl but don't pay. She'll ask u to collect from a costumer, a door man. SAVE YOUR GAME. Find the man, talk to him, tell him that u're collecting the money. Whatever u do don't agree that you'll be back in 5 days WITHOUT taking the 200 coins OK. Take the 200 FOR NOW and u'll get the 200 in 5 days. BUT talk to him again in the same
way (OVER AND OVER, until you have the money that u want).
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