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| | You are here: Home : Nintendo 64 : NFL Blitz 2000 | | | | | | | | | | | | | | | | | | Show Field Goal % | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 0-0-1 Down | Onside Kicks | Updated 22 Oct | | Hold Z, Up, B and A, right after you score a touchdown. (you don't need to score the extra point) | Off Screen Plays | Updated 22 Oct | | Move to the top left corner of the screen when selecting a play and press Up x2 on the Analog stick. The red or blue marker will disappear. | Hidden Players | Updated 22 Oct | Select the "Enter Name For Record Keeping" option and enter one of the following player names and PIN numbers. Name PIN Player BRAIN 1111 Brain FORDEN 1111 Dan Forden SMILE 1111 SKULL 1111 Skull TURMEL 0322 Mark Turmell | Power-Up Defense | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 4-2-1 Up | Power-Up Speed | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 4-0-4 Left Note: Two player agreement required. | Power-Up Offense | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 3-1-2 Up | Power-Up Blockers | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 3-1-2 Left | Power-Up Teammates | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 2-3-3 Up | Hidden Players | Updated 22 Oct | Select the "Enter Name For Record Keeping" option and enter one of the following player names and PIN numbers. Name: PIN Player BETH 7761 BILLZ 0526 BRAIN 1111 Brain BRIAN 0818 CARLTN 1111 Headless player DANIEL 0604 Dan Thompson DBN 6969 ED 3246 FORDEN 1111 Dan Forden GATSON 1111 GENE 0310 GENTIL 1111 Jim Gentile GRINCH 0222 GUIDO 6765 JAPPLE 6660 Jeff Johnson JASON 3141 Jason Skiles JENIFR 3333 Jennifer Hedrick JIMK 5651 JOHN 5158 JOSH 4288 LEX 7777 LT 7777 LUIS 3333 Luis Mangubat MARKA 1112 MIKE 3333 Mike Lynch MITCH 4393 MONTY 1836 NICO 4440 PAULA 0425 PAULO 0517 RAIDEN 3691 Raiden ROG 8148 ROOT 6000 John Root RYAN 1029 SAL 0201 Sal Divita SHINOK 8337 Demon Shinok SHUN 0530 SKULL 1111 Skull THUG 1111 TODD 1122 TURMEL 0322 Mark Turmell VAN 1234 ZZ 1221 | Hyper Blitz | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 5-5-5 Up Note: Two player agreement required. | Weather: Rain | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 5-5-5 Right | Lights Out | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 5-3-4 Down | Weather: Snow | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 5-2-5 Down | Infinite Turbo | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 5-1-4 Up | Old Snow Stadium | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 5-0-3 Up | Roman Stadium | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 5-0-3 Left | Snow Stadium | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 5-0-3 Down | Old Night Stadium | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 5-0-2 Up | Future Stadium | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 5-0-2 Left | Night Stadium | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 5-0-2 Down | Old Day Stadium | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 5-0-1 Up | City Stadium | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 5-0-1 Left | Day Stadium | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 5-0-1 Down | Turn Off Stadium | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 5-0-0 Left | Invisible | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 4-3-3 Up | Super Passing | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 4-2-3 Right Note: Two player agreement required. | No Random Fumbles | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 4-2-3 Down | No Interceptions | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 3-4-4 Up | Invisible Quarterback | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 3-4-2 Left | Cancel Always QB Or Receiver | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 3-3-3 Up | Invisible Receiver Highlight | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 3-3-3 Left | No Head | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 3-2-1 Left | Target Receiver No Hits | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 3-2-1 Down | Smart CPU Opponent | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 3-1-4 Down Note: Only in one-player game. | Team Tiny Players | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 3-1-0 Right | Snow Field | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 3-0-4 Up | Astroturf Field | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 3-0-3 Up | Dirt Field | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 3-0-2 Up | Grass Field | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 3-0-0 Up | Fast Passes | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 2-5-0 Left | Always Receiver | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 2-2-2 Right | Always QB On Multi-player | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 2-2-2 Left | Weather: Clear | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 2-1-2 Left | Allow Stepping Out Of Bounds | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 2-1-1 Left | No First Downs | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 2-1-0 Up | Team Big Heads | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 2-0-3 Right | Big Head | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 2-0-0 Right | No Punting | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 1-5-1 Up | Team Big Players | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 1-4-1 Right | Headless Team | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 1-2-3 Right | Super Field Goals | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 1-2-3 Left | No Play Selection | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 1-1-5 Left Note: Two player agreement required. | Tournament Mode | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 1-1-1 Down Note: Only in two-player game. | Hide Receiver Name | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 1-0-2 Right | Use Team Plays | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 1-0-0 Up | Big Football | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 0-5-0 Right | Super Blitzing | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 0-4-5 Up | Thick Fog On | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 0-4-1 Down | Huge Head | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 0-4-0 Up | Fast Turbo Running | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 0-3-2 Left | Fog On | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 0-3-0 Down | Night Game | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 0-2-2 Right | Show More Field | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 0-2-1 Right Note: Two player agreement required. | No CPU Assistance | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 0-1-2 Down Note: Two player agreement required. | Late Hits | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 0-1-0 Up | Show Punt Hang Meter | Updated 22 Oct | Press Turbo (default is Z), Jump (default is B), and Pass (default is A) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad or Analog-stick in the indicated direction to enable the code. The name of the code and a sound will confirm correct code entry. Example, to enter 1-2-3 Left, press Turbo, Jump x2, Pass x3, Left. 0-0-1 Right | | | | | | | | | | | | | | | | | | | | | 44 platforms | | | 9,718 games | | | 43,845 cheats | | | Last update 31 Oct | | | | | | | | | | | | | | | | | | |