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| | You are here: Home : Macintosh : Might And Magic III | | | | | | | | | | | | | | | | | | General Hints | Updated 27 Sep | * There are six sequence cards needed to finish the game; The first is held by the Mummy King. * To become the Ultimate Warrior search the Maze from Hell. * Purchase the skill of Master Merchant for all you party members. This will save quite a substantial amount of gold throughout the course of the game. Not only in buying and selling items but in obtaining training as well. * Donate heavily at the temples! The later in the week the better! * Any item with a name containing the modifier "OF" has the power of casting the magic described. For example, a Rod of Energy Blast contains the power of casting Energy Blast. * You will find every magic spell during your travels throughout the land so it is not necessary to buy all the spells at the guilds. | Hint: Make A Good Start | Updated 27 Sep | First equip your people. Go outside to the first hut on the left and get the goodies. Go back inside the city defeat the Rat Overlord. "Rats" is a good word to remember. Make sure everyone has swim skills and go outside to the first fountain on the left. Drink. Go to the next town to the south. Buy Mountaineering skills and Woodsman skills Now - cruise through all the mountains collecting goodies. Be sure and go south near the island with the Gargoyles - you should find at least one Obsidian object - normally a weapon. Next teleport or take the boat to Swamptown - hit the mountain areas and lakes - you will find several more obsidian objects. * Above all else remember this, just because you can't see it - it doesn't mean it isn't there. | Hints For Specific Places In The Game | Updated 27 Sep | * There is a bunch (2 million) in gold in the dragon's cave. * While in the chamber of the Dragon Lord use your Wizards' Eye spell. There is a very valuable hidden chamber off to the side that can be reached only by teleporting. * The dungeon below Castle Blackwind is an extremely frustrating maze. All of the necessary statues occupy the corners of the room. Teleport to the corners and you will be able to complete the dungeon without having to find the correct path. * The Swampy Island has deadly areas of quicksand. Whenever you are exploring outside of Swamptown be sure to levitate your party. * In the dungeon below Castle Greywind some of the piles of treasure are real. * There are four hourglasses in the dungeon of Castle Greywind. You can make the fourth one appear by turning the three visible hourglasses so the sand is at the top and then ring the gong. * The Ultimate Power Orbs that are the most difficult to obtain are the ones located in the Main Engine Sector. When the crystals along the corridors are touched they produce artificial aging, however, there are places where there are crystals behind the foremost ones. If you are able to locate these crystals they will transport you into a room where another UPO has been stored. * As soon as your party has acquired the skill of swimming you can access the island in Cripple Creek. The fountain on this island will enhance each of your characters level by +20 temporarily. * The Ancient Temple of Moo contains the idol which bestows the rank of Crusader upon all who reach it. * Just outside Fountainhead is a gypsy caravan that will sell the temporary use of the Wizard's Eye spell for 10 gold pieces. This can be used to great advantage until your sorcerer gains the spell permanently. * When walking on the desert islands it is best not to dig up anything that is buried in the sand until you are very strong. The treasure is great but so is the monster that protects it. * The treasure chests on the desert islands become real one day of the week. * If you keep the majority of your gold pieces in the bank at Fountainhead you will greatly benefit from the 1% interest payments. * To find love for Princess Trueberry search the small island off the shores of Wildabar, but only accessible when out at sea. Time Distort from the Magic Island. Althea, Nymph of the Great Sea causes all male characters to fall in Love. * In the Cathedral of Carnage each head has two levers. One will turn on the electricity, the other will bring forth the moaning head. There are 8 moaning heads in the centre chamber, 8 heads x 2 levers = 16 levers. | Fountain Codes | Updated 19 Jul | 1. Got to a mirror portal, and type one of the following codes: Fight in arena to earn points ARENA View the wonderful end sequence of the game BLASTOFF Find extra loot hidden in the Dragon's Cave. DOE MEISTER Swamptown (Fire) DOOMED Wildabar (Wildabar) FREEMAN Fountainhead HOME Get Access to one of the hidden orbs under a pyramid ORB MEISTER Defeat the Rat Overlord RATS Blistering Heights REDHOT Baywatch SEADOG | | | | | | | | | | | | | | | | You are here: Home : Macintosh : Might And Magic III |  | | dotCheats.com ©2004 Two Mad Mice - Email us with your feedback | | | | | | | | | | | | | | | | | | 44 platforms | | | 9,718 games | | | 43,845 cheats | | | Last update 31 Oct | | | | | | | | | | | | | | | | | | |